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Destiny Update 2.4.0

Destiny Update 2.4.0 The One That Prepares Rise of Iron

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Destiny Rise of Iron

Calling all Destiny fans! It’s almost here. The update is out. The pre-order is bought. Are you ready for the latest expansion of Destiny, Rise of Iron?

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Destiny Sparrow Racing League Mode is Coming

Destiny Sparrow Racing is Coming


Many have asked for this and many have been waiting. Destiny sparrow racing is coming 12/8/2015 to the Taken King.

It was announced on 12/5/2015 that Destiny will be getting a new game mode. Destiny Sparrow Racing Leagues are coming to the Taken King.

The only fact at this time is that this game mode is confirmed and that you will need to own the Taken King to be able to participate in the leagues. This has been a game mode that many have requested and many have been waiting for. Word is that is only coming to the PS4 gaming platform but more details are to coming.

The racing will include the planets Mars and Venus. The new game mode will allow you to win new sparrows and gear. You will need to own the new Destiny expansion The Taken King to joining on the racing. The idea was inspired by a self-proclaimed league that had already been racing sparrows within the game areas previously.

More information and details will be released as soon as later today.

Gamer.Ninja Staff

James Plays Life is Strange Episode 3 Number 1

James Plays Life is Strange Episode 3 Number 1

Gamer.Ninja and Oran1 offers us an exclusive look into James Plays Life is Strange Episode 3 Number 1. Watch as Oran1 offers us a funny and exclusive look into this game offered on Steam.

This is a complicated game and a gaming experience that is driven to dorm life when in college (as far as we can grasp) and someone goes missing.

Ok, all we here at Gamer.Ninja found interesting with James Plays Life is Strange in the commentary from Oran1 during this game review. This game is boring but Oran1 makes the review interesting.

Please watch Oran1’s review of James Play:

This game, James Plays Life is Strange, does not really go well for us but Oran1's commentary is still killer. No matter what other sources state! We here at Gamer.Ninja get what Oran1 is doing with his reviews. It's funny! We like it.

That’s all for this from Gamer.Ninja


Gaming.Ninja Staff

The Witcher 3 Wild Hunt Reveal

The Witcher 3 Wild Hunt Reveal – Gamer.Ninja

Gamer.Ninja offers an inside look into the latest The Witcher release.  The latest release is Witcher 2 – Wild Hunt. The Wild Hunt comes out on 05/19/2015.


You can get an Xbox One edition which is called the Wild Hunt Collector’s Edition on Xbox One. Major Nelson explains:

The Witcher 3 is a deep and dense RPG edition of the Witcher series. It offers an open world gaming experience. It offers a huge open world gaming experience. Bigger than any other Witcher experience. The gaming world you experience is filled with fields plugged with foliage and townships where people are striving to get by. With a dawn to dusk cycle and weather to boot, The Witcher 3 offers a realistic real world experience for gamers. The mini-map is going to be key for you to navigate throughout the world. The world is huge and full of purpose.

The main story of Witcher 3 does offer some initial lackluster. Although it offers some potential for greatness, ultimately it lacks compared to the previous Witcher releases. You start out looking for Yennifer and Ciri. Geralt basically just runs quests to find these individuals. Geralt’s objective is to complete quests to gain information about the whereabouts of Yennifer and Ciri.

The highest accolade of The Witcher 3 is given to the actors who gave great voice contributes and dialogue during the gameplay. The downside to this would be having the execution of a role-play become something simple and less-complex than what I was expecting. The tradeoff, being something simple such as a meaningless fetch quest. The tasks requested are so simple that it makes it hard to journey on within the quest.

Witcher 3 Note: Ciri is more or less a complete stranger until the last quarter of the journey, which makes it more difficult when it comes to finding here than the game is focused on me finding here.

Witcher 3 gets everything right when you venture off the beaten path. You will see familiar faces in Witcher 3 that you know from Witcher 2. Assassination plots, underground turf wars, over triangles, and unexpected alliances are all part of these optional romps. You will feel that theses should be part of the main story. Aside from the side-quests, monster layers and bandit camps.

Witcher 3 Nugget: The best way to generate currency is to kill Foglets in the thick smog.

Your role within The Witcher 3 will help shape the land being destroyed by war. You decisions decided within the game will have a dramatic outplay within the endgame. Any decision within the game can have a dramatic impact in the final outcome. Keep this in mind throughout the game.

To progress within Witcher 3 is more complex than previous editions. Although a more superior than in Witcher 2, Witcher 3 offers better ways to restock, re-potion and use oils. You also get to have interesting potions, greatly enhanced mounted combat and the ability to cast spells.

The signs have been improved across to board, making them viable within every fight. You can now build a sign-focused Geralt. You will be able to re-send crossbow bolts back to the sender as a perk with Witcher 3. The new Skill System offered allows gamers the ability to craft new and huge armor and weapons that are still rewarding.

The real-time combat of Witcher 3 is responsive. Jump me is the analogy focused within the gameplay of Witcher 3. Come on and Jump Me so I can ascend upon them and complete my quest.

The Witcher 3 is an excellent RPG and combat game. We recommend this game and recommend our viewers here at Gamer.Ninja to try it out!


Gamer.Ninja Staff

Going Ballistic – Left 4 Dead 2 Custom Map

Going Ballistic – Left 4 Dead 2 Custom Map

Once again, Oran1 offers up a great video on YouTube. Oran1 offers us an inside look into the Left 4 Dead 2 custom map call Going Ballistic.


Watch here at Gamer.Ninja as Oran1 offers up some great gameplay that involves killing zombies in his latest YouTube release. Oran1 gives us an inside look into the Going Ballistic map for Left 4 Dead 2:

There is an interesting story behind this map. It seems it was designed by a group of 28 students from the University of Baltimore. Here is the story behind that:

Going Ballistic was created over the course of a single semester by 28 University of Baltimore students. The class was designed to simulate a work environment. Students were divided into nine half-teams, each responsible for one half of one of the five levels in the campaign. The instructor developed the last half-level. The project was managed by the instructor, with the help of five student managers. At the beginning of the project, no student in the class had any prior experience with Hammer, the editor used to develop Left 4 Dead 2 levels. As such, students had to teach themselves to use the editing software while completing their weekly milestones.

Here is the original Going Ballistic campaign trailer:

Thanks again to Oran1 offering us a great video review of the customer map Going Ballistic for Left 4 Dead 2.

Check out Oran1’s YouTube Channel:

and Here:


Good Gaming!

Gamer.Ninja Staff

Red Lake Review by Oran1 – YouTube

Red Lake Gamer Review – Gamer.Ninja

Red Lake is a gamer offered on Steam and Gamer.Ninja offers you an inside review of the game.

Red Lake is a horror shooter with elements of a quest. The details include the following: A protagonist works in a department that is looking for a variety of paranormal places in order to hide them from humanity and prevent someone from using them for their own purposes.

The immediate reviews of Red Lake offer something less than subpar. This game is not one which you want to partake within.

Oran1 on YouTube offers an inside look into the game and what details:

We here at Gamer.Ninja recommend gamers forgo purchasing this game based on Oran1’s recommendations.

 Thank you to Oran1 offering the great review of Red Lake. We assume it can save gamers money from purchasing a game which is not compete or worthy of being considered a “game”.


Check out Oran1’s YouTube Channel here:

and Here:


Good Gaming!


Gamer.Ninja Staff

Prison of Elders Reveal – Destiny

Gamer.Ninja Brings You Prison of Elders Reveal – Destiny

The Development Team at Bungie-Destiny Reveals the Secretes of Prison of Elders on Twitch

The team for Bungie for the reveal included Professor Broman, Deej and Matt Sammons.


Prison of Elders is a Destiny End Game Activity. Close to what the Raid used to be, in the Expansion 2 which is House of Wolves within the massive MMO game we all know and love, Destiny. 

The Prison of Elders is an end game activity within Destiny which you will have to unlock as you play and complete other within the Reef. Once unlocked, you will have access to the Prison of Elders with the Reef main screen area which is known as the Director (to the right of the Reef access).


The base activity of the Prison of Elders is started at level 28, or known as a level 28 area. Fireteam is 1-3 players, is a cooperative and match making game and can yield you rewards of:

  • House of Judgment
  • Cryptarch Engram
  • Vanguard Marks of +6
  • Vanguard Reputation of +25

Destiny Nugget: Level 35 Arenas will have two modifiers per round.

Upon successful completion. Yes, match making. Prison of Elders has Modifiers, different bosses and offers an intense combat focused experience with some surprises. After this Prison of Elders offers high end challenge modes which are not match making and are level 32, level 34 and level 35. The names of these challenge modes which were exposed to us now:

Level 32 Arena Broken Legion – House of Judgment +200 and Armor Core


Level 34 Arena Urrox’s Grudge – House of Judgment +300, Weapon Core and Etheric Light


Level 35 Arena Skolas’s Revenge – House of Judgment +500, Armor Core, Weapon Core and Etheric Light


There are six total challenge modes (only three were shown as of now) with all of them rotating out within the level 35 Area on a weekly basis. Gamers can run the base Arena as many times as you like. The base level 28 Arena will rotate within the six Arenas being offered. The level 32 Arena, level 34 Arena and level 35 Arena can only be run once a week. So a gamer could run the level 28 Arena as many times as they would like and getting rewards each time but the rewards are much less but rewards non-the-less. The tradeoff would be that each time you select to run the level 28 Arena it will change to one of the six Arenas offered but you will be matched up with three gamers who want to win the Arena.

Destiny Nugget: The level cap on House of Wolves is 34 but there will be level 35 activities.

One of the Modifiers revealed is Trickle. This House of Wolves Modifier states – Recharge of Abilities is Significantly Reduced. Once you enter an Arena you will get to meet a Servitor that is a mouth piece of Varicks. Varicks is the overseer of the Prison of Elders. Much less, Varicks is a Fallen story agent seen in the original Reef reveal and the warden of the Prison of Elders. Varicks can remote controls the Prison of Elders through the servitor.


Once you start in the Prison of Elders you will be initiated by enemies. There is a revival time that your fire team will be able to be revived.

Destiny Nugget: There is Hive within the Reef Arena challenges.

Destiny Nugget: You can solo a level 32 or higher Arena.

The first part of the Arena equals 3 waves of enemies but you can revive your fire team friend after 30 seconds. Then there is the Defusing Splinter Mines which you have to defend. Once you defend and defuse the Splinter Mines the waves are complete and you start another and third wave of defusing Splinter Mines.  This is only the first round of the Prison of Elders Arena. Then you open another area of the Arena. Thus the three waves starts again. The waves can be any of the fractions of Destiny, Fallen, Hive, Cabal or Vex. The defend points can change and entail an important target which is an enemy target specified within the Arena area but includes checkpoints which need to be reached. This is very similar to a public event which an eliminate target is the key focus.

Destiny Nugget: The objectives which come within waves are similar to the objectives that need to be completed within Daily Events.

The Prison of Elders Arenas last five rounds. They are tough, as expected.

At least you get to start from the completed wave/round you expired from. Even though the Bungie fire team did not complete the experience, the experience is complete-able. That is what we need to know. There is an end to the game. All you need to know is that you just need master the end of the game.

Additional inspection:

There are a total of eight modifiers. Some additional ones are Brawler mode, which increase melee damage, Catapult Mode which increases your grenade recharge rate and some classics modifiers such as juggler and light switch. Basically modifiers make you switch up your weapons and tactics to complete the end game.

The Prison of Elders is no Raid. Let me rephrase that. The Prison of Elders is sort of a three man Raid but more of grind than a quest. Basically a regular strike on steroids but a little much more. The minions are plenty and the bosses take tons of damage and pretty much an end boss which sits and watches this all only to show up at the end and requires a beat down also.

Once you have defeated everything, you are treated to a wealth of treasures within Destiny. Although random, the gifts you receive are well worth the time spent to gather them.

Destiny Nugget: The level 35 Arena has six rounds to it unlike the lever 28, level 32, level 34 Arenas which are 5 rounds.


A List of New Modifiers in House of Wolves Prison of Elders

  • Grounded: Players take more damage while in the air.
  • Small Arms: Primary weapon damaged is doubled.
  • Catapult: Grenade recharge speed is greatly increased.
  • Small Arms: Primary weapon damage is doubled.
  • Exposed: Guardian shields are increased but do not replenish.
  • Brawler: Guardian melee damage is increased by 300%
  • Trickle: Abilities charge significantly slower.
  • Airborne: Players deal more damage while in the air.
  • Specialist: (suspect) Possibly special weapon damage is doubled.

The Reveal in Detail from Bungie:

Well there is more much more to come. Stay tuned to Gamer.Ninja for more on the House of Wolves and Prison of Elders.

Gamer.Ninja Staff


Inside Trials of Osiris – Destiny

Inside Trials of Osiris – Destiny

Gamer.Ninja takes you further into the depths of the House of Wolves expansion by detailing the new Destiny PVP addition, Trails of Osiris.

House of Wolevs Release Date is May 19th, 2015

Destiny Nugget:  Trials of Osiris will take place on the same map each week. You will play the same map each week until the weekly reset. Closest to the pin will win the match though, if the match was to time out.

This week at Bungie they revealed some insider detail into the newest addition of PVP, the Trails of Osiris.

You begin Trials of Osiris by visiting Brother Vance to get a Trials Passage which is your scorecard within the weekly event.


Trials of Osiris is an End Game activity. You will need to assemble your own fire team.

Destiny Nugget: Trials of Osiris will last from Friday to the weekly reset on the following Tuesday.

Basically to advance within the Trails of Osiris you will need to ascend your Trials Passage card with a total of 9 wins but not exceeding a total of 3 or more losses. If you exceed a total of 3 or more losses you will have to turn in your Trials Passage card to Brother Vance for a new card and start over. You can do this as many times as you want.


Destiny Nugget: The Trials Passage card is located in your inventory of you character.

When You Win in Trials of Osiris

As you win you unlock different tiers of rewards. As you ascend within the ranks of the Trials of Osiris you will get something cool. To be exact, as you win you gain Trials Rewards which gives you the chance to gain new gear and weapons. Stone Tier is the first, then bronze, then silver and the gold. When you reach the fifth and seventh tiers there is a piece of gear or weapon that will become available.

Trials Supplies

Trials Supplies, which are known as Mercy of Osiris, are Destiny consumables which can be purchased with Passage coins which can drop from the daily PVP activity or just random drops from PVP after the release of House of Wolves. There are three different stacks of coins which can give you a forgive a loss, free win or give you a bonus win on your first try. You can use all of these coins on their own or all three at the same time.

The Trials of Osiris is a PVP event that is designed for those who are really into the Destiny PVP experience. Many know that Destiny and PVP does take some dedication and skill. PVP used to be something any Destiny gamer could come forwards in within a few hours but since its inception, Destiny Crucible has become something that now takes gamers time and experience to master.

Once you pass the two minute mark there is a target which you can capture to win that map. Finding this will give you a win when it comes to that match. Matches can last upwards of 15-20 minutes..

Destiny Nugget: You can get updated gear, weapons and emblems by completing Trials of Osiris matches as random drops.

LOL Destiny Nugget: Crucible design lead Lars Bakken – Target all your aggression towards this individual.

Here is a look into the Activity Rewards after a Trials of Osiris match ends:


The Trials of Osiris is pretty much the Iron Banner on steroids. It allows you to complete the Destiny End Game and gain an advantage with upgrading in armor and weapons. It is not easy nor is it hard. It is just Destiny Crucible and PVP. It’s as easy as you make it or as hard as you make it.

Destiny Nugget: If you back out of a match it will count as a loss within your Trials Passage card.

Join in and win. The Trials of Osiris is an extension of the Destiny’s End Game and you will want to play it!

Gamer.Ninja Staff 

House of Wolves Weapons

New House of Wolves Weapons

Gamer.Ninja offers you a comprehensive look into the latest and newest House of Wolves weapons. There are many new weapons being introduced. From Auto Rifles to Sniper Rifles, the House of Wolves expansion within Destiny will bring you many upgraded and cool weapons to take down the enemy.


Destiny Nugget: All new weapons in Destiny will start with 331 attack level but can be upgraded to 365


All weapons in Destiny, from release to now, can be upgraded to level 365. That means just what is says. All Destiny weapons can be and will be upgraded to attack level 365 with the aid of an Etheric Light item. More will be said later in the article about this. Shank burn will be a new perk of some of the weapons. This would note that there is a shank of considerable size that you will have to take down. Not sure there will be a Shank is a boss but the chance of higher minion Shanks surrounding a boss is possible.

Ok, let’s look into what we know, at this time, about the new legendary weapons in the House of Wolves. There are some great additions coming our way to help us fight the legions that await us. We are awaiting the latest exotic weapon release and the Vanguard weapons but we do have a rundown of the New Monarchy and Crucible weapons of House of Wolves. We also have included some knowledge of other factions related to weapons we were informed of.


The following is what we know as of now:


Vindicator XI – Auto Rifle (New Monarchy)

Image of the gun Click Here

•             Kinetic (No burn) and 331 attack level

•             High rate of fire, stability and reload

•             Low impact and range

•             Magazine holds 30 rounds

•             This weapon grows more accurate the longer it's fired

•             Kills with this weapon grant a brief boost to the sprint's top speed


Pacifier X – Machine Gun (New Monarchy)

Image of gun Click Here

•             Solar burn and attack level 331

•             High rate of fire, impact and stability

•             Low reload and range

•             Magazine holds 33 rounds

•             This weapon grows more accurate the longer it's fired

•             This weapon has increased stability


Red Hand IX – Hand Cannon (New Monarchy)

Image of gun Click Here

•             Kinetic (No burn) and 331 attack level

•             High impact

•             Middle stability

•             Low rate of fire, range and reload

•             Magazine holds 10 rounds

•             This weapon gains better target acquisition

•             Rapidly landing three precision hits will return one round to the magazine


Judgement VI – Shotgun (New Monarchy)

•             Void burn and 331 attack level

•             High impact and reload

•             Low rate of fire, range and stability

•             Magazine holds 4 rounds

•             Kills with this weapon grant a brief boost to the sprint's top speed

•             Melee kills while this weapon is equipped have a chance to refill the magazine


Admonisher 111 – Rocket Launcher (New Monarchy)

•             Shells fired from this weapon track their target

•             Increase the reload speed of this weapon when its mag is empty


Zero Point LOTP – Scout Rifle (Crucible)

Image of the gun Click Here

•             Kinetic (No burn) and 331 attack level

•             High stability, reload and range

•             Low rate of fire and impact

•             Magazine holds 17 rounds

•             Radar stays active while aiming down the weapons sites perk

•             Rapidly landing precision hits will return one round to the magazine perk


Low Down P-XIV – Auto Rifle (Crucible)

•             Kinetic (No burn) and 331 attack level

•             High fire rate and stability

•             Low impact and range

•             Reload middle

•             Magazine holds 35 rounds

•             This weapon has increased stability perk

•             Kills with this weapon grant bonus damage for a short time perk


Up The Ante – Hand Cannon (Crucible)

•             Kinetic (No burn) and 331 attack level

•             High impact and reload

•             Low rate of fire and range

•             Middle stability

•             Magazine holds 12 rounds

•             Unassisted kills with this weapon reduce grenade and melee cooldown

•             Readying this weapon grants a brief period of bonus accuracy


Hard Luck Charm – Shotgun (Crucible)

Image of gun Click Here

•             Void burn and attack level 331

•             High impact and stability

•             Low rate of fire, range and reload

•             Magazine holds 6 rounds

•             Kills with this weapon grant a brief boost to the sprint’s top speed

•             Melee kills while this weapon is equipped have a chance to refill the magazine


Subtle Nudge DN7 – Sniper Rifle (Crucible)

•             Arc burn and attach level 331

•             High range and reload

•             Middle rate of fire and stability

•             Low impact

•             Magazine holds 5 rounds

•             Kills with this weapon reduce the cooldown of your grenade

•             This weapon grants better target acquisition


Pax Totalus EPR8 – Rocket Launcher (Crucible)

•             A kill with the final round in the magazine increases reload speed

•             Unassisted kills with this weapon reduces grenade and melee cooldown


How to Upgrade House of Wolves Legendary Weapons and Armor

Along with traditional materials, you will now need to obtain an item called the Etheric Light. You will be able to obtain the Etheric Light as drops when playing Prison of Elders, Iron Banner, Nightfalls and Trails of Osiris.


All weapons in Destiny, from release to now, can be upgraded to level 365. This is a huge point to take notice. All your old weapons you love will now be able to be upgraded to attach level 365. So now a person can take a fully maxed out Vex Mythoclast, insert your Etheric Light and boom! You will have a Vex Mythoclast maxed out at attack level 365. Bonus: As soon as you use a Etheric Light you will no longer need to re-upgrade the weapon. It will just take the weapons attach level it was at and bring it right to attack level 365. No more grind, upgrade, and then re-grind all over again.


You will be able to ascend your old Raid gear using a Etheric Light. Old Raid armor is still worth something. Did you keep your old Raid armor?


Reforge Ready Perk

The Gunsmith can reforge this weapon, changing its available upgrades but resetting any progression or ascension. To reforge, equip this weapon and speak to the Gunsmith.

The Reforge Ready perk will allow you to restructure any new House of Wolves weapon. Previous legendary weapons will not have this perk available, only the new House of Wolves weapons. Basically you bring the weapon to the Gunsmith and select to reforge weapon and bam! You have a different version of perks with that same gun. It takes one Mote of Light, 3 Weapon Parts and 250 Glimmer to “Reforge” a new House of Wolves weapon. You can do this over and over again until you get the perks you want on the weapon you like. Basically you can do this until you run out of materials to purchase the reforge form the Gunsmith. Pretty cool!


Destiny Nugget: The Gunsmith will be selling telemetries with the House of Wolves update


That is what we know as of now. As we find out more we will update you and keep you informed of the latest House of Wolves expansion of Destiny

Gamer.Ninja Staff